Scholar

Scholars are something of an anomaly in the adventuring world. They are relatively weak with poor combat skills, often lacking subtlety and physical ability. Scholars excel however in all things related to learning. Scholars are driven by an unquenchable thirst for knowledge and will go to great lengths to attain it. Scholars who adventure do so to gain experience and peruse dusty old tomes and lost learning unavailable elsewhere. Surrounding themselves with fighters and others who bear the brunt of any hostilities, scholars bring their wisdom and intelligence to the party. 

The ability to decipher runes, mix alchemical concoctions and speak multiple languages is an important asset. Also, although scholars lack great magical ability, they do have the ability to scribe scrolls, which can assist their magic-using companions. If a scholar takes the time to learn a school of magic, they can cast from scrolls as well (If they are from the same school.) Many scholars however seek fulfillment in town, making potions, scrolls and other items adventurers always seem to need. These same adventurers are usually more than willing to sell these scholars the old “useless” scrolls and books they come across.

Maximum Health – 14

Skill

1-Handed Blunt

1-Handed Edged

1st School of Magic

Additional School of Magic

Alchemy

Appraisal

Arcane Scrollcraft

Bow

Brawling

Burst of Strength

Courage

Craft: Merchant

Crafting: Brewer/Vintner

Crafting: Carpenter/Woodworker

Crafting: Chef

Crafting: Engineering

Crafting: Trap Crafter

Create Preservation Oil

Crossbow

Daze

Decipher Script

Diagnose

Disable

Disarm

Eureka

First Aid

Gathering: Farmer

Gathering: Fisher

Gathering: Harvesting

Gathering: Hunter

Gathering: Logger

Gathering: Miner

Gathering: Naturalist

Gathering: Scrounger

Gemology I

Hard Headed

Hard to Kill

Health

Health (11-14)

Identify Compound

Killing Blow

Literacy

Literacy Other

Lockpicking

Poison Craft

Poison Tolerance

Polearm/Spear

Refinement

Research

Sixth Sense

Small Weapon

Staff

Sweep

Thrown Weapon

Cost

6

6

10

20

2

2

2 Purchases per 3 Character Points

6

7

8

10

2

3

5

3

3

4

2

7

8

4

5

10

8

10

6

3

4

3

4

4

4

3

4

8

12

12

1

2

2

2

1

2

4

2

8

7

2

12

14

3

3

4

5

Prerequisites

None

None

None

One school of magic

None

None

One school of magic

None

None

None

None

None

None

None

None

None

None

Alchemy

None

Blunt Weapon, Staff, or Brawling

None

None

None

None

None

None

None

None

None

None 

None

None

None

None

None 

None

None

None

10 Health

5 purchases of Alchemy

None

None

Literacy

None

None

None

None

5 purchases of Alchemy

Literacy

None

None

None

Staff, Spear, or Polearm

None

Self-Taught

Yes

Yes

No

No

Yes

Yes

Yes

Yes

Yes

Yes

Yes

No

Yes

Yes

Yes

Yes

Yes

Yes

Yes

Yes

Yes

Yes

Yes

Yes

Yes

Yes

Yes

Yes

Yes

Yes

Yes

Yes

Yes

Yes

Yes

Yes

Yes

Yes

Yes

Yes

Yes

No

No

Yes

Yes

Yes

Yes

Yes

Yes

Yes

Yes

Yes

Yes

Yes