Scholar
Scholars are something of an anomaly in the adventuring world. They are relatively weak with poor combat skills, often lacking subtlety and physical ability. Scholars excel however in all things related to learning. Scholars are driven by an unquenchable thirst for knowledge and will go to great lengths to attain it. Scholars who adventure do so to gain experience and peruse dusty old tomes and lost learning unavailable elsewhere. Surrounding themselves with fighters and others who bear the brunt of any hostilities, scholars bring their wisdom and intelligence to the party.
The ability to decipher runes, mix alchemical concoctions and speak multiple languages is an important asset. Also, although scholars lack great magical ability, they do have the ability to scribe scrolls, which can assist their magic-using companions. If a scholar takes the time to learn a school of magic, they can cast from scrolls as well (If they are from the same school.) Many scholars however seek fulfillment in town, making potions, scrolls and other items adventurers always seem to need. These same adventurers are usually more than willing to sell these scholars the old “useless” scrolls and books they come across.
Maximum Health – 14
Skill
1-Handed Blunt
1-Handed Edged
1st School of Magic
Additional School of Magic
Alchemy
Appraisal
Arcane Scrollcraft
Bow
Brawling
Burst of Strength
Courage
Craft: Merchant
Crafting: Brewer/Vintner
Crafting: Carpenter/Woodworker
Crafting: Chef
Crafting: Engineering
Crafting: Trap Crafter
Create Preservation Oil
Crossbow
Daze
Decipher Script
Diagnose
Disable
Disarm
Eureka
First Aid
Gathering: Farmer
Gathering: Fisher
Gathering: Harvesting
Gathering: Hunter
Gathering: Logger
Gathering: Miner
Gathering: Naturalist
Gathering: Scrounger
Gemology I
Hard Headed
Hard to Kill
Health
Health (11-14)
Identify Compound
Killing Blow
Literacy
Literacy Other
Lockpicking
Poison Craft
Poison Tolerance
Polearm/Spear
Refinement
Research
Sixth Sense
Small Weapon
Staff
Sweep
Thrown Weapon
Cost
6
6
10
20
2
2
2 Purchases per 3 Character Points
6
7
8
10
2
3
5
3
3
4
2
7
8
4
5
10
8
10
6
3
4
3
4
4
4
3
4
8
12
12
1
2
2
2
1
2
4
2
8
7
2
12
14
3
3
4
5
Prerequisites
None
None
None
One school of magic
None
None
One school of magic
None
None
None
None
None
None
None
None
None
None
Alchemy
None
Blunt Weapon, Staff, or Brawling
None
None
None
None
None
None
None
None
None
None
None
None
None
None
None
None
None
None
10 Health
5 purchases of Alchemy
None
None
Literacy
None
None
None
None
5 purchases of Alchemy
Literacy
None
None
None
Staff, Spear, or Polearm
None
Self-Taught
Yes
Yes
No
No
Yes
Yes
Yes
Yes
Yes
Yes
Yes
No
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
No
No
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes